Geek Gems

Friday, April 22, 2011

Super (Beautiful) Freak




I’ve been in quite a freaky mood lately (Heads out of the gutter….I don’t meant that!!).  I just finished a manga series about a freaky notebook owned by freaky death gods that kills people. Now I’m reading Water for Elephants, with its freaky animals (a horse with a tail where its head should be! Auuuggghhh!!!) and freaky bearded people.  Yet while my eyes are looking at these words and pictures of freaks, my ears yearn to participate in the show.  They long to get their freak on and experience these things that my eyes are snottily keeping from them.  To remedy that, I give them Beautiful Freak, the 1996 album by E (aka Mark Oliver Everett) and his indie band, The Eels (stylized as eels).

This is the band’s third set, and if the album cover art is any indication, then we are in for hopefully some of the freakiest sounds to ever come out of plastic and silicone and brush up against my eardrums.  So let’s not waste any time….let’s explore the Beautiful Freak.  And let’s take a drink for the number of times I’ve already used a variation of the word “freak”.


“Novocaine for the Soul,” We start of with a track that has a nice little mid-tempo groove and a neat, ethereal synthesizer mix to it.  The song talks about needing things to numb yourself and get away from the stresses of life, and the feel-good vibe it has seems appropriate.  Either that or it’s a subliminal message to off yourself completely.  Grade: B+.

“Susan’s House,” The only sung lyrics in this song are the ones in the chorus.  The verses are just E talking and describing things he’s seeing in different neighborhoods as he goes to his girlfriend’s house.  It’s a pretty simple song, but the structure of the lyrics, coupled with the cool piano riffs make this one of the best on the album.  Grade: A-.

“Rags to Rags,” This is a song that relates to a lot of current events, as the songs narrator tells of his financial hardships and losing his wealth.  The menacing guitar riff and slow build at the beginning are neat, and when the band kicks in full gear, the track turns into a good car jammer.  Grade: B+.

“Beautiful Freak (Drink!),” The title track is a haunting, gorgeous song about loving and accepting someone for their differences.  It’s a wonderful social commentary that’s lyrically simple and straightforward.  The keyboard and synth work create a lullaby-like atmosphere, and E croons softly and smoothly to the object of his affection, despite how freaky (Drink!) she really is.  Another highlight.  Grade: A.

“Not Ready Yet,” We go back to the edgier, electric guitar-laden sound and pounding drums.  I’ve read that this song is about E’s sister, who suffered from depression and/or agoraphobia and how she struggled with doing day-to-day activities.  It’s a song that’s appropriate for lounging around on a rainy day, but may also be to depressing considering the subject matter.  Grade: B+

“My Beloved Monster,” We now come to the band’s most well-known song.  For anyone not living under a rock, “My Beloved Monster” was used in the first Shrek movie. And appropriately so…it’s basically a great little buddy song with a jaunty guitar riff and cute lyrics.  It’s also the shortest song on the album.  Viva ShrekGrade: A-.

“Flower,” This is a slow-tempo song with a drum cadence that you can still bop along to and a simulated choir in the background that adds an uplifting element to an otherwise depressing tune.  The subject is paranoia, and E mourns the fact that everyone is against him and out to get him and basically make him feel like a freak (Drink!).  A solid track, though it fades into the background.  Grade: B.

“Guest List,” Like “Beautiful Freak” (Drink!), this song also deals with acceptance.  The subject is wondering if he’s doing all the right things in order to be included and be on the “guest list.”  The tempo drags a little, and the guitar riff isn’t the most interesting, but the overall message of the song is still important.  Grade: B.

“Mental,” The bass line and guitar work really well with the sarcasm in E’s voice.  The subject is frustrated and confused with not knowing the truth (of what?), and the aggressive arrangement of the song marries well with the lyrical content.  Another good song to jam to in the car.  Grade: B+.

“Spunky,” The lyrics are cryptic and give many ideas as to who Spunky is (Sister?  Girlfriend?  Pet Affenpinscher?) and what she’s trying to do.  This is a very piano-keyboard heavy track with a nice, flowing 6/8-time rhythm and a very soft overall feel.  It’s short, yet sweet.  Grade: B+.

“Your Lucky Day in Hell,” This song is choc-full of freaks (Drink!).  From a Winston Churchill dressed in drag to a Father Theresa, you really never can tell who’ll be at your doorstep, as the song suggests.  The arrangement has sort of a sixties-seventies influence, and E’s voice has a cool echo-y sound.  Probably the most sonically creative song on the album.  Grade: A.

“Manchild,” What a beautiful way to end the albumEverything about this song is gorgeous, from the slow, lilting arrangement, to the positive, uplifting lyrics of reassurance, to the snippet of a phone call from E’s sister…it’s a sad song, yet a great one to listen to on a really bad day…especially if you’ve gotten sick from all the drinking at the mention of the word “freak” (oops…Drink agai…eh, not to this song).  Grade: A.


And there you have it!  Freaky (Drink!) stuff, huh?  A very solid sonic effort from the band.  Also an important album to listen to if you’re an advocate of inclusion and other social and mental issues.  While it got some minor to moderate attention in the mid-nineties, many strong songs still managed to go under the radar.  So check it out, and find out if you are indeed a Beautiful Freak (Drink!).

Recommended Songs: “Susan’s House,” “Beautiful Freak,” “Your Lucky Day in Hell,” “My Beloved Monster,” “Manchild.”

Until next time…Long live Sprite (That’s what I drank.  Ha ha.)

Not Quite Geek Gems: Cthulu Fish T-shirt



OK, creationists and evolutionists. Points made. You will both go further out of your way to antagonize and bait one another than anyone guessed you would. Nothing will stop either side from shouting louder than the other. Got it.

But consider this argument settled.

First, people displayed ichthys ornaments (casually, the "Jesus fish") celebrating their devotion to the Book of Genesis' creation of the Heavens, Earth and all creatures great and small including humans. Then one day, a snarky evolutionist fired a dramatic shot across the bow and drew legs beneath the fish. Then the creationists drew the enhanced ichthys dead on its back, legs pointing skyward, and labeled it "Darwin."

All the while, a certain Great Old One who has probably lived long enough that he knows what really
happened was too polite to just say "You are stupid, and so is your bickering. Time to eat you now. Om nom nom."

Or, you know . . . something like that. 

You'd really do well not to test Cthulu's patience and just click here.

Wednesday, April 20, 2011

Not Quite Geek Gems: Dirty Harry Potter

Every so often, I find an incredible product. Something that screams "YOU MUST HAVE NOW!" until my quivering digits start keying my Visa number and I'm suddenly a few dollars poorer for my weak will.

Thankfully, Scarlett is kind enough to be OK with my posting a few unused Geek Gems write-ups right here, for your viewing/reading/purchasing enjoyment. Know this, before reading onward: some of these products indicated some fairly strong opinions that I have toward certain franchises/trends/memes/people/kittens, etc.

This one . . . . OK, won't rankle that much. But you cannot convince me this movie shouldn't happen.

******



"I know what you're thinking, Malfoy. 'Oy! What sort of stupid-looking, muggle-made wand is that? Does he even know how to use it?!' Well, to tell you the truth, in all this excitement I kind of lost track myself. But being as this is what the 'muggles' call a '.44 Magnum', the most powerful handgun known to man -- and pretty quickly, to a snotty soon-to-be-ex-wizard -- and would blow your head clean off way better than a stick with a feather inside it, you've got to ask yourself one question: Do I feel lucky enough to cast a spell faster than a speeding bullet? Well, do you, PUNK?!"

-Excerpt from Sleepless Colin's first installment of a re-imagining of J.K. Rowling's acclaimed Harry Potter saga, titled Harry Potter And The Second Amendment. Soon to be a major motion picture directed by Clint Eastwood.

Go on, get to clickin'! Get your Dirty Harry Potter T-shirt right here!

Monday, April 18, 2011

Crysis 2 A Virtually-Perfect FPS



crysis_2_fire_feature
Though I’ve played a few stand-out titles, first-person shooters don’t rank highly among my most preferred games. That prejudice alone handicaps most FPS titles (admittedly, not always fairly) and amplifies every grating minor irritation like dragging a rusty nail across a chalkboard next to a microphone plugged into a Marshall stack. That acknowledged prejudice toward what I often regard as a repetitive genre that’s ever reinventing the wheel actually amplifies my respect for what a complete, enjoyable game this really is.
Crysis 2 is developed by Crytek for Electronic Arts and powered by the debuting CryEngine 3. Over-the-top bastardization of a single prefix? Perhaps. But when your game looks and plays this smoothly with nary a hitch, you’ve more than backed up the bravado. An engine producing graphics, textures and shadows this crisp, detailed and flawless comes along rarely. Only one other engine truly belongs anywhere near this one in terms of visual presentation, and it’s another engine forever bearing the name of its legendary debut appearance: Unreal.
What sets EA's latest superb shooter head-and-shoulders above nearly every other I've played? Find out right here, right now.

Saturday, April 16, 2011

From GamerXChange.net: "Unremarkable coda" or "effective bridge"?


What praise could I possibly heap upon Mass Effect 2 that wouldn’t be redundant at this point?
I’ve heard even critical gamers who consider the presentation too dialogue-heavy and the story too slow-developing and even “boring” concede it’s put together unquestionably well and an exceptional game overall – just not necessarily one they particularly enjoy.
Flip the coin, and the gamers who love BioWare’s opus revere it among gaming’s greatest total-package titles that hits every possible high note a single game can hit, from captivating visuals and practically flawless gameply, to its sweeping-epic story and virtually bottomless replay value. That goes doubly so for PC gamers, who have had far longer to foster and grow their love affair than the console crowd.
But even the greatest of all great things reach an end. Shenmue fans will tell you that. So it goes now that before Mass Effect 3 emerges and likely propels Commander Shepard’s saga full-circle, BioWare resolves the last chord in Mass Effect 2’s movement in this starry symphony with the final downloadable chapter before Mass Effect 3’s late-2011 release,Arrival.
And for all BioWare’s promotional focus on Arrival as a must-have finale to Mass Effect 2, it makes an enjoyable but unremarkable and anti-climactic coda.

Mass Effect 2's developers made precious few overall mistakes . . . . but Arrival continued one of them. Click right here to find out what went wrong, and for more from GamerXChange, my Home Away From The Diner

Big Things Poppin' . . . . Little Things Stoppin' . . . .

If you read this often, you might’ve noticed TigerCubGirl has been posting here more frequently than I have, and I haven’t really churned out a good, proper review or blog in a while. Well, there’s a reason for that, and it means a few changes to how I do things.

I’ve recently accepted two blogging positions that came across my “desk” – OK, more like my BlackBerry and Twitter – right around the same time. First, I’m the newest blogger and reviewer at GamerXChange.net, a gaming blog that launched just this past January. I learned that GXC’s founder, Geoff or @GxC_SimplyG on Twitter, was seeking six new writers a few months ago. I submitted an application, he read and was impressed by my reviews of Homefront and WWE All-Stars, and he decided I would be a good fit for his site. In fact, my first review will post hopefully sometime later today, a run-down of the final downloadable Mass Effect 2 chapter, Arrival.

This is where the changes start.

Unfortunately, I will not be posting my full game reviews here any longer, unless I do a one-off exclusive or feature. If I post the same thing here in its entirety that I post at GXC, that starts hurting my eventual Google rating and costs me searches. What I will do is post brief previews of my reviews, with a link to the website. I hope the people who visit and like the other things I write will similarly be intrigued enough, if gamers they be, to open a whole new window/tab and check out what I do elsewhere, just as I hope you’re also regularly checking out GeekGems.com. This is great exposure that I stand a chance to gain with a more frequently viewed site, and I’m grateful to have an opportunity to continue getting my name out. I may eventually establish a Facebook page solely for my writing under the Sleepless Colin name and check into whether or not I could include a full archive of my reviews there.

Another reason I haven’t posted as much: I’ve taken on something fairly unusual to help make my ends meet. For the next month, I’m a paid volunteer in a Quintiles clinical research trial. For those outside the Kansas City area who don’t know the name “Quintiles”, they’re a firm that assists with the testing of non-FDA-approved medications. I’m undergoing three four-night overnight stays during April and May to help test two drugs that treat urinary tract infections.

For that four weeks of doing little more than laying in a bed watching TV, reading, gaming and letting nurses repeatedly draw blood from me, I’m being paid $2,650. At least some of that is going to end up re-invested in my freelance writing/media ventures. Specifically, I’m eyeing a laptop and a microphone set. This probably won't be my last trial, either. I would like to do a couple more of these by August so I can set aside still more funds. God knows, I have the time right now.

That also means that my writing is restricting to the banks of PCs with high-speed Internet located in the Quintiles rec room. They’re good computers, but I can only use them when available. I’m actually going to try to step up my production during this time, though. Yeah, I know, leave it to me to attempt the most ass-backwards, illogical things possible. But I’m going to try!

That’s in part because of the third big change: at least on a trial basis, I have a paying freelance gig as a new “reporter” for Yidio.com. That means I’ll be getting paid by the 150-word-plus article to summarize and stylize TV and movie news. If I play my cards right, this could be another gig that not only nets me exposure, but lets me become essentially self-employed. I’ve always told Scarlett that I envied the freedom of setting her own hours more than a little bit. Well, now I get to try that hat on for size myself.

The BEST news, though? Writing is about to essentially become my life. I cannot begin telling you the sense of freedom and accomplishment I’m feeling right now . . . but I assure you, very soon, I am going to try.

In the meantime, I hope you all keep reading. Because I don’t see my writing stopping anytime soon.

Thursday, April 14, 2011

Forget Disgruntled Postmen....How's About a Disgruntled Sailor?




Uggggghhhhh….stupid s’mores.  I ate so many last week that I tried to walk it all off this week.  I got some good workouts in, but I also got some really sore hips.  Add in the fact that I'm running on 4 hours of sleep, and I’m a total bum today with not much energy.

“Oh, but you can’t be a bum, Tiger!” you say.  “You have a job to do!  You have to sit around and listen to really weird music that nobody’s ever heard of, and you have to convince us that it’s really really really awesome and the bestest stuff we’ve ever heard, and if we don’t listen to it, the universe will implode, and….and…”

Ok, you all probably didn’t just say that.  At least I hope not.  But I’m sure that many of you are thinking I’m not going to have something ready for you to read since all I want to do is relax and refuel.  Though while I’m not much of a multitasker, I’m still able to both relax and listen to a band that is alphabetically next in line and also produces music that doesn’t always require me to get up and do the Running Man.  That band, my friends, is Colin Melloy’s Baroque-pop band The Decemberists and their 2005 story-song album Picaresque.

So enough of my whiny rambling….let’s roll.

"The Infanta":  Ooh, coyotes!  I’m really loving the blend of the piano, organ, and percussion here.  The Cavalry-like rhythm and cadence give it a great bounce and make me feel like I’m riding a horse.  Grade:  A-

"We Both Go Down Together":  This mid-tempo track tells a very Wuthering Heights-ish tale of star-crossed lovers, set to pounding drums, subtle piano, and a light, yet somewhat wistful violin riff.  While the subject is a bit morose, the music has a curious little toe-tapper quality.  Grade:  B

"Eli, The Barrow Boy":  Dear Lord, this is depressing….more death!  First Eli’s lady love is dead (murder? Suicide?)  and then Eli himself is found dead (murder?  Suicide?)….and then, in the last verse, he’s a ghost pushing his wheelbarrow!  Creepers!  The guitar with the very soft accordion in the background does a brilliant job of bringing out just how truly sad this situation really is.  I love it, yet at the same time, I’m getting the urge to go jump off a bridge.  Grade:  A

"The Sporting Life":  Ahh, finally, we go to something a bit more humorous!  Well, at least the percussion and bass work give it that funny, quirky feel.  However, getting humiliated on the football field is really no laughing matter, especially if your coach and family have such high hopes like this song suggests.  Still though, Colin Melloy’s voice works well as the failed athlete.  Grade:  B+

"The Bagman’s Gambit":  Yet another star-crossed lovers tale, but I think government espionage is involved in this one.  The guitar riff is nice, but starts to drag a little fairly early in the song.  Finally, two minutes in, the rest of the band kicks in and juices everything up for a few seconds before going back to just the guitar.  This goes on for a little while before letting a great string section take over on the bridge, transitioning to a big cacophony of sounds, and finally back to just the guitar.  With the lyrics the up-and-down playing of the band is well-done, but at times it feels like it goes on for way too long.  Grade:  B-/C+

"From My Own True Love":  More lost love….this time, a ship supposedly went down, and the subject is waiting to see if he gets a letter from his wife who was supposed to be traveling on it.  The melancholy nature of the man’s yearning blends gorgeously in with the guitar, tympanis, and mandolin.  Grade:  B+

"16 Military Wives":  This isn’t so much a story-song as it is a war protest song.  Though the topic is pretty controversial, the beat and chorus are insanely catchy, and Colin’s use of numbers throughout the songs lyrics is pretty genius.  I also love the balance of drums, tambourine, horns, and organ on the bridge.  The best song on the album.  Grade:  A+

"The Engine Driver":  What’s cool about this song is the way that the snare drums and guitar play off other to create a subtle train-like sound.  The female backing vocals really help enhance the chorus, and the accordion is a nice touch.  Grade:  B

"On The Bus Mall":  Right from “Engine Driver” we segue into the next track, about two male prostitutes in Portland (!!!) using the public transit system to, um, do business.  Colin’s guitar work is heavily featured here, as is some great rim percussion work.  It’s the type of song that, while long, is one you can just sit on your bed listening to on a quiet afternoon.  Grade:  A

"The Mariner’s Revenge Song":  And now we get to the song that inspired this article’s title.  Oh, this is a fun one.  Basically, the subject is telling a fellow sailor, whom he is trapped with in the belly of a whale (not sure if that literally or figuratively) the story of how this guy was taken in by the narrator’s mom, only to completely screw her over.  As he relives his mother’s situation, the female band member briefly takes over as the mother and tells her son to go get revenge in very graphic and gruesome ways.  While the narrator is telling his “friend” the story, his tone becomes increasingly creepy and obsessed with revenge, and the song ends just before he can finish him off and become vindicated.  While all this is going on in the lyrics, accordion and tambourine accompany, and make me want to do a Russian folk dance.  And I don’t mean that as a bad thing.  Grade:  A+

"Of Angels and Angles":  The last song is a stark contrast to the long, raucousness of the previous track.  This one is short, soft, and only has some acoustic finger-picking.  And yes, lyrically, it’s about yet more death and suicide.  Whee.  Grade:  B+

And there you have it.  Considering the many songs about death, one would think this album was just a flat-out downer.  However, there are enough up-tempo tracks to keeps a little variety in the album, and even the depressing songs have some really beautiful elements.  It’s a great album worth checking out, especially if you like hearing unique instruments tied in with more traditional ones.

Recommended Songs:  “16 Military Wives,” “On The Bus Mall,” “Eli, The Barrow Boy,” “The Mariner’s Revenge Song,” “The Infanta”

Until next time…..long live sore hips and ticked-off sailors.

Friday, April 8, 2011

Tiger Tunes: Stromata - Dancing, Milk Jugs, And A Bunch Of Pills

Hi kids.  Are you in the mood for some s’mores?  I sure am.  Oh, but not just because I long for the feel of smooth, velvety chocolate.  Not because I have a carnal hunger for billowy, fluffy marshmallows.  Not because I know my body will be satisfied with the sweetness and semi-healthiness of graham crackers.  And certainly not because I want to see a bunch of mindless Greek pledges and middle schoolers try to egg each other on in a game of Chubby Bunny.

 No, I mainly want some s’mores because I feel like sitting around a campfire and telling you all a story.  A story of hope, rejection, and redemption.  A story of underappreciation and recognition.  A story of a fair musical maiden by the name of Charlotte Martin.



Before going into the music industry, Charlotte competed in the Miss Teen USA pageant, then went to Eastern Illinois University to study opera and vocal performance.



OMG!  Did you hear that, Music Industry?!  An artist that actually knows a lot about music!  Sacre bleu!  Que horror!  Hoe afschuwelijk!  Oh il mio dio!! Oh mein Gott!! OH ο Θεός μου!  å“Žå‘€!

Anyhoo, after graduation, she moved to Los Angeles and began writing albums and EPs independently, before signing with RCA Records in 2002.  While RCA released one of the EPs shortly after her signing, they pretty much messed around and “sat on me”  (according to one interview) until late 2004, when her first full-length album, titled On Your Shore, was released.

Of course, Charlotte isn’t the only artist that RCA and Clive “The Dinosaur” Davis has screwed the pooch with, but that’s for another article down the road.

Charlotte left RCA in 2005,  just before touring to promote 2 EPs she had written in preparation for her second full-length album, Stromata.  She signed with Dinosaur Fight Records in early 2006 and released Stromata in September.  Since then, she and husband Ken Andrews own their own label, where Charlotte continues to write, record, and produce her own music.  While her foray into the mainstream music world was brief, she still continues today to bring new and interesting music to fans and music lovers all over the world.

I discovered Charlotte’s music 2 years ago with On Your Shore,and subsequently purchased Stromata plus several extra songs.   Between the 2 albums, I was at a loss as to which one to review.  On Your Shore, though controlled more by The Dinosaur and his minions, was a very solid effort with great acoustic piano material and a very Tori-meets-Sarah sound.  However, after splitting from RCA, Charlotte really let her artistic creativity rip and came up with an extremely different yet extremely intriguing album that includes everything from piano to synthesizers to milk jugs.  Yeah, you read that right.

So, my lovelies, I’ve decided to take a deeper look into the weird, wonderful world of Stromata.  Make more s’mores, mix more hot chocolate, sit back, and enjoy the melodies.



"Stromata":  Right off the bat, we get a pounding, piano-synthesizer tune and more influence from Tori Amos.  Lyrically, it’s very unclear what the song is about, but the song title refers to connective tissue frameworks of bodily organs.  So maybe she minored in Biology.  Grade: B+

"Cut The Cord":  Here Charlotte talks about the difficulty of freeing oneself from a toxic relationship.  Though the lyrics almost get a little drowned out in places, the jungle drum beats are really really cool.  Grade:  A-

"Drip":  I’ve heard conflicting information on what this song is about.  Some say it’s about being aware of your body and sexuality (like a “birds and the bees” song).  Some say it’s about eating disorders.  Some say it’s about a struggling relationship.  Whatever the meaning, the synth work is really neat, and the chorus really catchy.  One of the top songs on the album.  Grade:  A+

"Little Universe"":  This is probably the most experimental track on the album, with major synth and keyboard work.  While it’s a cool sound, it’s almost a little TOO electronic sounding and comes off as a little creepy.  Grade:  B-

"Civilized":  Here Charlotte takes on a more angry, Fiona-esque vibe, with fast-pace piano and drums.  And I think this song is about a breakup after the guy got caught cheating.  Maybe.  It’s a little hard to tell.  Grade:  B+

"A Hopeless Attempt":  The keyboard takes on a very melancholy tone as Charlotte sings about the pointlessness of rekindling a dead relationship.  It has almost a bit of a “lullaby” feel to it, like the subject is supposed to be crying herself to sleep.  It’s both soft and powerful at the same time.  Grade:  A-

"Four Walls":  This is another heavily-synthed arrangement, though it’s not as intense and creepy as “Little Universe.”  It’s a smidge on the filler side, but still an interesting track.  Grade:  B

"Inch":  Here, it’s a simple piano arrangement to a song about not letting a significant other get too close.  The riffs are beautiful, though a tiny bit draggy.  Grade:  B+

"Keep Me In Your Pocket":  The pace of the album picks up with this track, which uses a quirky,  absurdly catchy mix of finger-snapping, clock-ticking, and the aforementioned milk jugs.  The chorus and the bridge especially stick in your head for days.  Grade:  A+

"Pills":  Now THIS is artistry!  On the surface, you have simple lyrics describing a list of different kinds of pills, set to a jaunty, quirky piano rhythm and a fun little chorus of “Baaaaa-ba-ba-ba-ba-baaaa.”  Sounds cute and fun, right?  Actually, this song is about a drug addict who has taken so many pills that he goes out and steps in front of a train (yes, there are train sounds, too).  The cleverest song on the album.  Gotta love morbid irony.  Grade:  A+

"Just Before Dawn":  Charlotte shows off more of her versatility and immense talent by composing and singing an operatic track entirely in German.  Though it’s very short at 1:15, the song does a phenomenal job of allowing Charlotte to show off a powerful, 3-octave range.  It’s heartbreaking that artists like her get passed up for bimbos like Ke$ha.  Grade:  A+

"Cardboard Ladders":  It’s another lyrically cryptic song, but the piano and the echoing vocals give it a lush, majestic beauty.  Grade:  B+

"The Dance":  This is probably Charlotte’s most well-known song, and, in an album of very strong songs, the strongest one on the entire thing.  It has been used in the show So You Think You Can Dance,  among other places.  Its play count on my iTunes is one of the very highest.  As for the arrangement, the knee-slapping cadence is incredibly infectious, despite giving me the urge to go leaping thought a meadow playing a piccolo.  However, the slow build of the intensity of the piano throughout the song, mixed with the backing vocals singing “Amen” like a choir is absolutely exquisite.  There really aren’t enough words to describe how cool this song is.  Grade:  A+

"Redeemed":  The title and lyrics to this song are self-explanatory.  I love the soft, lingering piano riff transitioning to a more pounding intensity halfway through the song.  It’s a great way to end a really cool album.  Grade:  A+


This is usually the point where I sum up my overall feelings about the album and bid you all adieu for the week.  However, there is one more song that is not on the album that I want to review anyway. 

One of the EPs released before Stromata was titled Veins, and included several songs that were included on the album.  Yet the title track was not.  So I’m going to review it.  Why?  ‘Cause it’s cool.  And I just wanna.

Veins:  This song uses a little bit of religious imagery within the lyrics to portray self confidence and self-acceptance without the need to be revived.  The arrangement is electronic, ethereal, and creepy, yet very cool with pounding drums and a bridge of repeated hallelujahs.  It’s another song that has had many repeated plays on my iTunes, and I do think it’s a shame that it wasn’t included on the album.  Grade:  A+


NOW you have it!  Stromata may have its fair share of strange, experimental arrangements, but the array of sounds does a brilliant job of showcasing Charlotte’s musicianship and versatility.  Many of the lyrics take a page from Tori Amos and become a bit confusing, but they also make you think and try to come up with your own interpretations.  And if you ask me, someone who can write music that triggers lots of thought and deciphering is someone who deserves all the recognition in the world.

Recommended Songs:  “The Dance,” “Pills,” “Drip,” “Veins,” “Keep Me in Your Pocket,” “Cut The Cord,”  “A Hopeless Attempt,” “Just Before Dawn,” “Redeemed”

Until next time….long live s’mores..

WWE All-Stars Review: Ladies and Gentlemen, the "Soulcalibur" of wrestling games....


Ugh. Know when I should’ve started thinking better of putting WWE All-Stars under the microscope? The moment someone first explained the game’s outlandish, stylized tone and I observed, “Oh, so you mean it’s going to be a lot like WWF In Your House?”

Second hint: when the Blockbuster clerk made the same comparison.

For those wrestling fans who don’t remember In Your House – well, first off, who’s your shrink? I’m still trying to forget.

But for those who don’t remember it and didn’t play it, it was a World Wrestling Federation title more in the style of Mortal Kombat with its motion-captures of actual wrestlers. Instead of a true in-ring experience, the Undertaker chucked ghosts at people, Yokozuna belly-bumped opponents into submission and Doink The Clown electrocuted bitches with a joy buzzer.

It was every bit as stupid as that sounds.

Since then, World Wrestling Entertainment’s games have stuck with replicating the presentation and action of actual matches, not cartoony crap. Simultaneously, for years, fans clamored for and Vince McMahon’s Flying Circus and THQ finally put together a concept of pitting wrestling legends against current talent. They first tried it with WWE Legends of Wrestlemania last year, in the style of the current Smackdown! Vs. Raw series. It wasn’t good. In fact, despite a stellar legends roster, it just wasn’t a great overall game compared with other recent ones. That castle sank into the swamp.

Then King Vinnie built another castle . . . on a different swamp. But this one . . .

Well, it fell over, caught fire, then sank into the swamp.

This time, the bites the most recent Street Fighter title’s pumped-up character outlines and ties them with controls that will make Soulcalibur fans wet themselves with joy. Whereas the Smackdown! series has at least historically employed somewhat more Tekken-like style and strategy elements with often less user-friendly and intuitive control schemes – but also with great graphics and a more true-life experience – this one combines admittedly amusing WWE caricatures with a frustratingly skill-free set of controls.

I admit, it’s amusing – if not a little off-putting – seeing John Cena, Stone Cold Steve Austin and The Rock rendered as cinderblocks with musculature. But unlike Smackdown!, they don’t even get fully animated entrances. They cut off about halfway down the ramp, more like the old-school WWF Wrestlefest arcade game. Make every steroid joke you want, folks. In this case, there’s no reason I should stop anybody.

Not only do the combination attacks once the match actually begins look physically impossible – however amusing they are to watch – but blocking or countering takes nearly millisecond-perfect timing and breaking a c-c-c-combo will just have you wondering “Wait, how’d I do that? How do I do that again?!” No game should ever make a veteran gamer feel like an octogenarian picking up an NES controller for the first time.

It’s a button-masher. That’s it. An arcade-style button-masher that requires absolutely no skill whatsoever. Changing opponents provide little difficulty variance at all, except that predictably the Ultimate Warrior seems very nearly invincible. Sure, wrestlers have varying classes that include Grapplers, Big Men, Brawlers and High-Fliers. But unique attacks aside, they all perform about exactly the same way.

Even the game modes don’t exactly smack of originality. There’s a fantasy-warfare mode of unlockable past-versus-present dream matches like The Rock versus John Cena, Randy Orton versus Jake “The Snake” Roberts and The Big Show versus Andre The Giant. There are also three story modes, in which you must run a 10-match gauntlet to face your choice (depending on the story) of the Undertaker at Summerslam, Randy Orton at Wrestlemania or DX at Wrestlemania. Once more, it’s pretty much exactly like the Wrestlefest arcade mode.

Considering the dumb luck and wild button-mashing involved, it’s also a reasonable difficulty comparison.

It’s to your advantage, no matter which mode, to just keep constantly attacking. Keep pounding the buttons and sooner or later, you’ll pull off something cool which will give some fans a 30-second, get-a-towel fangasm watching The Rock leap about 15 feet into the air when delivering a Rock-Bottom. Ultimately, though a blind kid could play this game as well as anyone actually trying to play it well.

It’s honestly not even worth renting, unless you have a drooling seven-year-old John Cena fanatic who will just be mesmerized by all the pretty, pretty colors. Honestly, though, THQ and World Wrestling Entertainment would really be better off just once more including more decent unlockable legends with each year’s Smackdown! iteration.

Building castles gets expensive after a while.

Homefront Review: Well-begun is half done....where's my other half, though?




Homefront is an exceptional first-person-shooter. That makes it a disappointment only because it clearly could’ve been so much more.

John Milius (writer of Apocalypse Now, writer/director of Red Dawn) penned Homefront’s single-player campaign. He revisits his Red Dawn vision – ever rooted in contemporary international realities – of an America first caught unaware and then overwhelmed and conquered, and stains it with Apocalypse Now’s grit, humanity, blood and naked horrors of war.

From its very initial moments, Homefront never lets you escape or withdraw from an emotional involvement in Milius’ bleak, near-future American landscape. The game’s opening moments aren’t a rendered cut scene, but a roughly five-minute crash course montage of both real newscasts and fully-produced live mock-ups that begins with Hillary Rodham Clinton addressing the press regarding true-life 2011 sanctions against North Korea. From that point, Asia spiraled into chaos following North Korean dictator Kim Jong-Il’s 2012 death and the ascension of his son Kim Jong-un – the one this speculative America quickly realizes should’ve been the one they were really worried about.   

Kim Jong-un unites North and South Korea and drives American forces from the Korean peninsula. Meanwhile, continuing conflict between Saudi Arabia and Iran drives gas prices above $20 per gallon, crippling America’s infrastructure. Elsewhere, Japan surrenders to and becomes a vassal state to the Greater Korean Republic as America declares Martial Law in the face of its crumbling society.

Finally – following the combination of a deadly bird flu epidemic, drastic Korean military expansion and detonation of an EMP over Kansas – the Korean People’s Army invades and occupies America starting with San Francisco and Hawaii. That brings us to 2027.

The relentless pacing won’t so much “suck you into” or “draw you into” the game. From the moment the 16-year opening rehash ends, it throws you violently out your present-day comfort zone’s door and deadbolts it behind you. You’re now former U.S. Marine helicopter pilot Robert Jacobs and his eyes will be your eyes for the next five to 10 hours of game-play. Including not a single third-person cinematic cut scene is a brilliant tactic for a first-person game rendered in such striking real detail as this one via the Unreal Engine 3.0 with its dynamic lighting and shadow, destructible backgrounds virtually perfect NPC and enemy movement. There will never be a moment where you will detach and an end-of-mission summary or seeing your character from a different vantage point will remind you make a subtle reminder that it’s a game.

As the Korean People’s Army rousts you from your home and onto a bus bound for a re-education camp, never look anywhere but left. You’ll see fellow Americans similarly taken and swept away. Blood flies against your window as a countryman is executed curbside. See a child toddle howling to the parents just executed before his eyes.

Later, following an intense and vengeful firefight through a Korean prison camp, you’ll hide helpless from KPA patrols beneath a mass grave’s blanket of nameless corpses – with a dead man’s hand dangling over the camera and another victim’s empty eyes staring into yours.

Until a brief fly-over pan of a battle-torn Golden Gate Bridge you just fought and clawed your way across minutes earlier, this will be your vision. This will be your world. Jacobs’ face may as well be your face, because his eyes won’t cease being yours.

It’s something in gaming that rarely ever receives the praise it deserves, but a nod for such an immersive experience must be given to the sound design. My ears still echo now with the whistle of every bullet that whizzed inches from Jacobs’ ear on the battlefield and every equilibrium-rocking RPG and frag grenade that detonated at my fight. It’s a complete sensory battlefield replication right down to the challenge of adapting to finding enemies in rifle sights backlit against the blinding sun.

The game-play itself is smooth as could possibly be. Credit to Kaos Studios for a game in which I never experienced a single hit-detection, wonky clipping or many cheap deaths. Even at a default difficulty, Kaos found a line between challenging enough to taunt a gamer into continuing and the “f*** this” line of obscene difficulty.

It’s a tremendous, white-knuckle experience that has just one drawback, and if you ask me, it’s a big one: a seven-mission campaign? Just seven? Really? Five to 10 hours to complete the single-player mode? It’s a gripping, harsh experience that doesn’t feel remotely like an equivalent to the two-hour Red Dawn or the two-hour-plus Apocalypse Now.

I feel like the FPS genre should somehow be past this by now. I get that few genres – fighting and traditional sports included – lend themselves so well to great multiplayer experiences as the FPS. Thus, I can understand that being an emphasized selling point, and thus the most emphasized aspect of a shooter’s development. But without the kind of incredible storytelling that the Gears of War and Halo franchises displayed, so many shooters just feel like half-completed games to me.

Believe it or not, some people don’t game online frequently. It might not even be so frustrating if the single-player mode had been very, very bad. But on the contrary: it’s extremely good and highly intense, but what’s there is burned through too quickly and reaches a rushed, sharp conclusion.

I’ve heard rumors that Homefront’s saga will continue later this year with downloadable content. That’s even more disappointing. I love great DLC but only in a context where it expands upon an already great ending and the main game’s ending doesn’t drop off sharp. DLC should be an optional but attractive expansion on a complete game, not a means of bilking me out of coin for game-play that would’ve made the main game even better had it been included in the first place.

My verdict? Rent it. Play through it, even play the predictably enjoyable multiplayer maps. It’s a memorable experience while it lasts, and an admirable effort of a gripping solo campaign. It can be finished over a single lazy afternoon, with really little single-player replay value outside ratcheting up the difficulty setting. If you only care about multiplayer, I must wonder why you wouldn’t just buy Call of Duty: Black Ops.

Thursday, April 7, 2011

What MTV is missing out on.....



Snooki and her ilk aren't worth passing up gems like this (yeah, I know it's a year old, but still...).

Saturday, April 2, 2011

Shortcuts By Steve: Karate Chop

Kip Dynamite lives. He moved to Virginia. He has discovered public-access cable. There's a very good chance he's better than you.


Friday, April 1, 2011

Let Wrestlemania Weekend Begin Again...

As a wrestling fan, there just is no weekend of the year for me quite like Wrestlemania Weekend.


This year is particularly bittersweet, though. This marks 20 years almost exactly from the time I fell in love with the wrestling business not long right after seeing Hulk Hogan vs. Sgt. Slaughter for the (then-WWF) Championship and the Ultimate Warrior vs. "Macho King" Randy Savage in the company's first "Career-Ending Match" at Wrestlemania VII. 


In that intervening two decades, I've watched the evolution of both professional wrestling and its popularity. I was a loyal fan throughout the early-'90s transitional period when the business was finding its new way. I shook my head in puzzlement with the meteoric, unprecedented, and never-equaled explosion of wrestling's popularity when WCW Monday Nitro and WW(F) Monday Night Raw engaged in mortal combat during the "Monday Night Wars" when every Monday night really was wrestling night. But when that boom ended, there I remained during a time when I'd say that I'm a wrestling fan and like Pavlov's most annoying dogs, those bandwagon fans that jumped on board in the late '90s said that they stopped watching when the careers of Goldberg, Stone Cold Steve Austin and The Rock came to an end.


Which, to this day, always makes me think one thing: "No, you're not a wrestling fan. You're a Rock/Austin/Goldberg fan. There IS a difference."


But through every high and low wrestling has endured, Vince McMahon and Co. bring the A-game in the three months leading up to this one weekend. And almost every year, there's one storyline -- two, if we're really lucky -- into which the now-WWE production teams pours their every drop of creativity to build the drama that reminds fans like me why we're fans: because every great, memorable moment I've witnessed was one that I never saw coming. And I never know when that next one will hit that will change the business like some bald Texan telling an opponent that "Austin 3:16 says (he) just whipped your ass" or maybe just a match so good, it lives forever in my memory (there's a Shawn Michaels-Chris Benoit match from Raw that fits that latter description which, sadly, will probably never again see the light of day.)


When I think about those moments, I think of three great promo videos that aired leading up to marquee Wrestlemania match-ups. Whether you're a fan or not, you cannot deny that these three are more like trailers to grand epics with music and footage paired as perfectly as any combination of those two could be paired to generate goose-bump drama.


So if you're a fan, please enjoy these. On these three occasions, WWE reminded me why I'm a wrestling fan and probably will be for life. If you're a bit of a noob, watch 'em anyway. Maybe they'll get you just curious enough to dip a toe on Sunday and maybe enjoy this form of entertainment as much as I do.


******


"In time, your time will be no more . . ."


Those unexpected moments I mentioned? Behold Exhibit A.


I grant that this isn't even a week old, having aired just this past Monday. But a feud has been built between these two last remaining giants of wrestling's last boom period. With Kurt Angle now wrestling elsewhere, Steve Austin and The Rock retired, Mick Foley a nostalgia act, Shawn Michaels entering the Hall of Fame this year and Eddie Guerrero and Chris Benoit tragically dead, Triple H and the Undertaker are the last two titans standing -- each wanting to be "the last outlaw." They are WWE's two John Marstons -- the last two cowboys at the end of a dying, lawless, wild age.


I've enjoyed this match's build-up, particularly since they met at arguably the greatest Wrestlemania ever produced exactly 10 years ago in Houston. It's a sense of history, and of a full circle. But then I watched this promo and heard Mark Collie's eerie, tense, whispered vocals and the hair stood on the back of my neck.


If you've ever seen the Thomas Jane version of The Punisher and read the sub-head, you have a pretty good idea what's coming.









"There ain't no grave, can hold my body down . . ."


In a very, very short time, this two-year saga of the two greatest performers wrestling has ever known or may ever know has become already the stuff of immortal legend.


Heading into Wrestlemania 25, the Undertaker was 16-0 at Wrestlemania. Shawn Michaels had already cemented his reputation as reaching a different performance level that one time per year. But he had one thing he hadn't yet achieved: he wanted to end what has become known in reverent terms simply as The Streak.


At Wrestlemania 25, he almost did what 14 others before him hadn't. But where fans thought this great feud had reached a climax, the people writing it knew that was only the penultimate chapter. For the next year, Michaels would plant seeds for the true climax by acknowledging that he'd wrestling a "near-perfect" match and only made "one mistake." He started telling the world he believed -- no, he knew -- that he could beat the Undertaker on the one stage where no other had.


Finally, after months of goading, the Undertaker laid down one final challenge: Streak Versus Career.


In twenty years, I've never seen long-term booking and story-planning quite like this. And it will probably never happen again. But in the meantime, I witness the second greatest Wrestlemania-hype video in 20 years following this business.


And I never expected who would provide the soundtrack . . .









The Best. Period.


I saved the best for last. 


Sadly, this video also puts me into a tough position. If you didn't come of age as a fan during the late '90s, you just can't fully appreciate what Steve Austin and Dwayne Johnson shared as performers. The two greatest, most popular, entertaining performers of their era, who each helped launch wrestling to unprecedented and yet unequaled heights and became almost bigger than the business itself, actually wrestled comparatively few times but every single time was magic. Their charisma and ability told a story every time the two locked eyes. This was Joker and Batman. This was Michael Jordan and Isiah Thomas. This was Muhammad Ali and Joe Frazier.


Austin was returning to Wrestlemania after taking off nearly a full year to finally repair a legitimately long-broken neck. In the meantime, The Rock had become arguably -- depending on who you asked and the day -- either the company's most popular star or a damn-close second. One more spark to light the fire? Austin would main-event Wrestlemania in his home state of Texas. It was a moment at a time in the wrestling business that words just don't do justice. You can't define it with verbiage to someone who's never seen it. And those who are seeing it just now, can't really appreciate its full context because it was the end of an era they never experienced from its rise, to its fall.


But few will ever forget this one video. It may be the only truly awesome contribution to humanity Limp Bizkit have ever made. Top to bottom -- pacing, footage, cuts -- it is promotional, hype-building genius.


But it speaks for itself better than I ever could for it. Enjoy.







This year won't be without its sad moments, though. For the first time since Wrestlemania 22, I won't be watching with some combination of my best friends, whom I've affectionately dubbed The Horsemen -- Chris Faughn, Jeremy "J-King" Hulshof and John Inman. Finances and circumstances just put a bullet in a once-a-year tradition that always involves home-cooking, watching both the annual Hall of Fame induction ceremony on USA and tons of past wrestling matches on DVD, and a yearly four-handed poker game in tribute to our departed friend, fellow wrestling fan and tournament poker player Steve Black, who passed away between seeing Wrestlemania 23 live in his hometown of Detroit with Jeremy and I and being able to see Ric Flair's *ahem* "retirement" match at Wrestlemania 24. I'm unemployed and cash-strapped, Chris has a baby on the way and John will be watching on pay-per-view with Jeremy. For the time being, I must hit the pause button on a tradition about coming together with my band of brothers over something we've all loved for years.


But what this weekend is about won't change. At 6 p.m. Sunday night, I know where I'll be. That's because I know where The Miz, C.M. Punk, Randy Orton, Edge, Alberto del Rio, Triple H and the Undertaker will be. Once a year, everything culminates. And once a year, I might witness that next great memory's birth. You never know.
I'm Sleepless Colin. You're not. And that's the bottom line.